Robert Garrett 8b61d38636 Make keyboard control forces, not velocities
The keyboard input should apply a force, not modify the velocity. Right
now, there is no Mass component, but in the future there might be. I've
just fixed a broken physics integrator made by bad assumptions, too, so
I'm goig to do this for consistency if nothing else.
2025-09-03 12:23:53 -05:00
2024-07-05 08:45:34 -05:00
2025-08-30 15:45:20 -05:00
Description
A Boids implementation in Rust and Bevy, with a WASM build.
AGPL-3.0 84 MiB
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