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another-boids-in-rust/debian/control
Robert Garrett d36981fc0f Rename binary package to not collide with native
I haven't really thought about what I'm going to do to bring the WASM
and native builds back together...
2025-11-19 15:22:44 -06:00

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Source: another-boids-in-rust
Maintainer: Robert Garrett <robertgarrett404@gmail.com>
Section: misc
Priority: optional
Standards-Version: 4.6.2
Build-Depends:
debhelper-compat (= 13),
dh-cargo,
pkg-config,
libasound2-dev,
libudev-dev,
rust-llvm,
Homepage: https://git.gelvin.dev/robert/boids
Vcs-Git: https://git.gelvin.dev/robert/boids
Vcs-Browser: https://git.gelvin.dev/robert/boids
Rules-Requires-Root: no
Package: boids-webserver
Architecture: all
Depends:
${misc:Depends},
${shlibs:Depends},
python3,
Description: Another Boids implementation in Rust.
Boids is a flocking algorithm. This one is built in Rust using the Bevy game
engine.