Robert Garrett a161aacaca Crank up the forces to see the boids move!
The Boids algorithm functions need a lot of work, but the cohesion and
separation functions appear to nominally perform their stated goal.

Both are constant forces across their whole range, so there is a jerking
motion as things cross in and out of the activation boundaries.

I think the alignment function breaks the laws of thermodynamics, as
well. Oh well, that's what the spacebrakes system is for.
2024-07-11 17:00:12 -05:00
2024-07-05 08:45:34 -05:00
Description
A Boids implementation in Rust and Bevy, with a WASM build.
AGPL-3.0 84 MiB
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