Robert Garrett d99326d849 Braking function to slow all boids
This will help during debugging to prevent things from screaming around
the play area. Especially when the acceleration routines are unbounded
and can infinitely add energy to the system.
2024-07-10 16:27:21 -05:00
2024-07-10 16:27:21 -05:00
2024-07-05 08:45:34 -05:00
Description
A Boids implementation in Rust and Bevy, with a WASM build.
AGPL-3.0 84 MiB
Languages
Rust 76.5%
HTML 12.4%
Makefile 9.7%
Dockerfile 1.4%