Fix: pass the machine ID through, not PLACEHOLDER
Oops. Yay for rushed work.
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@@ -52,7 +52,7 @@ impl SpawnUi for RotatingMachine {
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fn spawn_ui(mut commands: Commands, theme: Res<UiTheme>, machine_id: Entity) {
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let base_entity = machine_ui_base(&mut commands, "Rotating Machine", &theme);
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commands.entity(base_entity).with_children(|commands| {
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commands.spawn(FuelGauge::bundle(Entity::PLACEHOLDER));
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commands.spawn(FuelGauge::bundle(machine_id));
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// Center panel (placeholder for input-output rotation)
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commands.spawn((
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@@ -87,7 +87,7 @@ impl SpawnUi for FlippingMachine {
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fn spawn_ui(mut commands: Commands, theme: Res<UiTheme>, machine_id: Entity) {
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let base_entity = machine_ui_base(&mut commands, "Flipping Machine", &theme);
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commands.entity(base_entity).with_children(|commands| {
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commands.spawn(FuelGauge::bundle(Entity::PLACEHOLDER));
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commands.spawn(FuelGauge::bundle(machine_id));
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// Center panel (placeholder)
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commands.spawn((
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@@ -122,7 +122,7 @@ impl SpawnUi for TransposingMachine {
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fn spawn_ui(mut commands: Commands, theme: Res<UiTheme>, machine_id: Entity) {
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let base_entity = machine_ui_base(&mut commands, "Transposing Machine", &theme);
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commands.entity(base_entity).with_children(|commands| {
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commands.spawn(FuelGauge::bundle(Entity::PLACEHOLDER));
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commands.spawn(FuelGauge::bundle(machine_id));
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// Center panel (placeholder)
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commands.spawn((
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