Files
isospace/src/widgets/fuel_gauge.rs
2025-08-30 09:24:38 -05:00

70 lines
2.1 KiB
Rust

use bevy::{
color::palettes::css::*,
ecs::{component::HookContext, world::DeferredWorld},
prelude::*,
ui::Val::*,
};
use crate::game::consumables::{Fuel, FuelChanged};
#[derive(Component)]
#[require(Label)]
#[component(on_add = FuelGauge::refresh_label)]
pub struct FuelGauge(Entity);
impl FuelGauge {
/// Default bundle for a machine's fuel gauge widget. Give it the ID of the
/// machine whose info it is displaying.
pub fn bundle(target: Entity) -> impl Bundle {
(
FuelGauge(target),
Node {
min_width: Px(20.0),
min_height: Px(10.0),
..default()
},
BackgroundColor(GREEN.into()),
Text::new("Fuel: "),
)
}
/// Observer system to update the [`FuelGauge`] widget when a machine emits a
/// [`FuelChanged`] event.
pub fn detect_fuel_change(
event: Trigger<FuelChanged>,
fuel_levels: Query<&Fuel>,
mut gauges: Query<(&FuelGauge, &mut Text)>,
) {
// Find the FuelGauge that references the same Entity as the event target.
// That gauge's `Text` is the one to update.
let (_, mut label) = gauges
.iter_mut()
.find(|(gauge, _label)| gauge.0 == event.target())
.expect("Couldn't find any fuel gauges");
let fuel = fuel_levels.get(event.target()).expect(
"Logic error: a `FuelChanged` event was targetted at an entity with no `Fuel` component.",
);
label.0 = format!("Fuel: {}", fuel.0);
}
fn refresh_label(mut world: DeferredWorld, ctx: HookContext) {
// Get the machine ID from the FuelGauge component.
let Some(machine_id) = world.get::<FuelGauge>(ctx.entity).map(|fg| fg.0) else {
panic!("Couldn't get a FuelGauge during it's on-add hook run!");
};
// and fuel level
let Some(fuel) = world.get::<Fuel>(machine_id).map(|lvl| lvl.0) else {
// TODO: Maybe don't panic and just emit a warning.
panic!("Couldn't get a Fuel for a machine during a FuelGauge on-add hook.");
};
// Get an excl ref to the Text component so we can redraw its text
let Some(mut label) = world.get_mut::<Text>(ctx.entity) else {
panic!()
};
label.0 = format!("Fuel: {}", fuel);
}
}