Robert Garrett 5f1f283500 Change trait SpawnUi to require a target entity
The UIs aren't *any* UIs. They are specifically *machine* UIs. They need
to be able to fetch data from components on those machine entities,
which means they need some way to find the machine. Passing an entity ID
is the easiest way, IMO.
2025-08-28 12:27:45 -05:00
2025-08-22 16:32:16 -05:00
2025-08-22 16:32:16 -05:00
2025-08-22 14:35:52 -07:00
2025-08-22 16:32:16 -05:00
Description
Shapes!
125 KiB
Languages
Rust 100%