09e05c9f8e33f51f72b010655f68d6e6c97ecd16
Pong with networked multiplayer
I'm making Pong using Bevy. The multiplayer is to be done over Websockets so that I can eventually make a WASM build and host it entirely on the web.
The repo contains a Cargo Workspace which controls the server and client binaries.
Description
Languages
Rust
90.6%
HTML
9.4%