Robert Garrett 129e9ccc5e Spawn the gameplay elements
Now to start wiring them in for basic operation, then to pipe it all
through the WebSocket.
2025-10-21 08:37:18 -05:00
2025-10-21 08:37:18 -05:00
2025-10-18 11:00:04 -05:00

Pong with networked multiplayer

I'm making Pong using Bevy. The multiplayer is to be done over Websockets so that I can eventually make a WASM build and host it entirely on the web.

The repo contains a Cargo Workspace which controls the server and client binaries.

Description
Network multiplayer Pong in Bevy
Readme 50 KiB
Languages
Rust 90.6%
HTML 9.4%