I hit an issue implementing the threading where the use of trait objects got real angry about lifetimes. The variants of geometry could be described as a runtime variable (thus requiring dynamic dispatch), but I'm not gonna do that. Instead: Enums!
I hit an issue implementing the threading where the use of trait objects got real angry about lifetimes. The variants of geometry could be described as a runtime variable (thus requiring dynamic dispatch), but I'm not gonna do that. Instead: Enums!