f03c6280a7a9653c52c33259533a56a9665dc0ee
I've rewritten the renderer to see if I can make a better model the second time around. I was having a rough time untangling parts and refactoring it piece-by-piece. Next is to hook up the new rendering parts into a single-threaded build. Once the parts work again, I can look into thread pooling machinery.
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