Robert Garrett f03c6280a7 Renderer 2, now with 100% less threading tools
I've rewritten the renderer to see if I can make a better model the
second time around. I was having a rough time untangling parts and
refactoring it piece-by-piece.

Next is to hook up the new rendering parts into a single-threaded
build. Once the parts work again, I can look into thread pooling
machinery.
2023-09-25 08:20:27 -07:00
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AGPL-3.0 15 MiB
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Rust 100%