Robert Garrett robert
  • Joined on 2022-06-25
A Boids implementation in Rust and Bevy, with a WASM build.
Updated 2026-01-28 08:33:26 -07:00
Another Asteroids game, this time in Rust with the Bevy engine.
Updated 2025-12-26 09:36:23 -07:00
CLI tools for interacting with the Gitea API. Use interactively to talk to your Gitea instance, or automatically via a CI/CD pipeline.
Updated 2025-11-15 10:50:50 -07:00
Updated 2025-11-11 16:10:54 -07:00
Network multiplayer Pong in Bevy
Updated 2025-10-21 12:11:22 -07:00
QOI codec library made in Rust
Updated 2025-10-14 11:25:14 -07:00
Updated 2025-09-08 13:33:45 -07:00
Rust implementation of the Chaos Game
Updated 2025-09-08 13:19:27 -07:00
Shapes!
Updated 2025-08-31 13:53:15 -07:00