6d5afc24456fcde71776a8f58b501aa3c22085d0
This will ensure the user has interacted with the page before the game starts, thus allowing the sound to play correctly. It doesn't re-load the game if the user quits. I'd like to figure out how to do that. The need to push the button isn't immediately obvious. It should be over top (or in place of) the canvas to best convey that the user must start the game.
Asteroids
Another Asteroids game I'm making. This time in Rust with the Bevy game engine.
License
| File(s) | License |
|---|---|
| * | AGPLv3 |
| assets/* | CC0 |
(the most-specific match is the applicable license)
The sound files are from KenneyNL's "Sci-Fi Sounds (1.0)" pack. Find their work at [www.kenney.nl].
Languages
Rust
86.5%
HTML
7.3%
Makefile
5.5%
Dockerfile
0.7%