Robert Garrett 6d5afc2445 Add a basic "load game" button
This will ensure the user has interacted with the page before the game
starts, thus allowing the sound to play correctly.

It doesn't re-load the game if the user quits. I'd like to figure out
how to do that.

The need to push the button isn't immediately obvious. It should be over
top (or in place of) the canvas to best convey that the user must start
the game.
2025-12-19 11:46:18 -06:00
2025-12-19 11:46:18 -06:00
2025-12-19 10:41:08 -06:00
2025-12-19 10:41:08 -06:00
2025-10-30 12:47:22 -05:00
2025-12-17 11:01:23 -06:00

Asteroids

Another Asteroids game I'm making. This time in Rust with the Bevy game engine.

License

File(s) License
* AGPLv3
assets/* CC0

(the most-specific match is the applicable license)

The sound files are from KenneyNL's "Sci-Fi Sounds (1.0)" pack. Find their work at [www.kenney.nl].

Description
Another Asteroids game, this time in Rust with the Bevy engine.
Readme AGPL-3.0 612 KiB
Languages
Rust 86.5%
HTML 7.3%
Makefile 5.5%
Dockerfile 0.7%