Fix documentation links
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@@ -69,8 +69,8 @@ pub(crate) fn wrap_entities(
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///
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/// | Objects | Response |
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/// |-|-|
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/// | Ship & Asteroid | emits event [`ShipDestroy`](`crate::event::ShipDestroy`) |
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/// | Asteroid & Bullet | emits event [`AsteroidDestroy`](`crate::event::AsteroidDestroy`) |
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/// | Ship & Asteroid | emits event [`ShipDestroy`](`crate::events::ShipDestroy`) |
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/// | Asteroid & Bullet | emits event [`AsteroidDestroy`](`crate::events::AsteroidDestroy`) |
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/// | Asteroid & Asteroid | Nothing. Asteroids won't collide with each other |
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/// | Bullet & Bullet | Nothing. Bullets won't collide with each other (and probably can't under normal gameplay conditions) |
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/// | Bullet & Ship | Nothing. The player shouldn't be able to shoot themselves (and the Flying Saucer hasn't been impl.'d, so it's bullets don't count) |
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