Block a user
Mark Asteroids and Bullets with a lifetime component so they despawn
Create a component & system to despawn entities after an elapsed time.
Convert asteroid spawning system into an event listener
Create a
physics module for physics and physics-adjacent things
Add angular velocity to my physics components
Fix case on AsteroidSize enum variants
Move asteroid bits into their own module
Move asteroid bits into their own module
Fix case on AsteroidSize enum variants
Make the
GameAssets editable in the EGUI debug view
Configurables in
AsteroidSpawner Resource
The line-wrapping (on my display. oop) made it look like the title was "Configurables in Resource", followed by an unrelated tag/marker/other garbage. Ordering the words this way conveys the same…
Combine movement update systems